Desert Canyon Environment:

This is my MI 247 final project showcasing an open-world desert canyon environment. I had a lot of fun working on this project, the models and character rig were made in Blender, textures were created in Substance Painter, and I created the environment/world in Unity. 
Controls: 
Mouse to look, WASD to move, shift to sprint, and space to jump
Assets Created:
- Mr. Meseeks playable character
- Tree
- Bush
- 2 Rocks
- Tree Trunk/Log
- Cabin

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